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		<title>cult - GFXartist.com</title>
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		<copyright>Copyright 2000-2008 GFXartist network / Brothersinart</copyright> 
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		<pubDate>Thu, 24 Jul 2008 00:38:27 EST</pubDate>
<item>
<title>Artwork: Armored vehicle</title>
<author>cult</author>
<category>3D Modelling / Vehicle</category>
<description>Done in max8. 
It is a mix of a few concepts with some modifications. 
</description>

<link>http://cult.gfxartist.com/artworks/161459</link>
</item>
<item>
<title>Artwork: m-978_oshkosh_fuel_truck</title>
<author>cult</author>
<category>3D Modelling / Vehicle</category>
<description>modelled in max n rendered. 
with in 10000 polygons 
its a game asset. 
with all maps on it.</description>

<link>http://cult.gfxartist.com/artworks/146609</link>
</item>
<item>
<title>Artwork: apache64a</title>
<author>cult</author>
<category>3D Modelling / Vehicle</category>
<description>another game model. 
poly count  9825 
</description>

<link>http://cult.gfxartist.com/artworks/146107</link>
</item>
<item>
<title>Artwork: distance</title>
<author>cult</author>
<category>3D Modelling / Vehicle</category>
<description>i made it for a game, its  low poly modeling. 
 polycount  8000 (in all) 
 time            5hrs</description>

<link>http://cult.gfxartist.com/artworks/146065</link>
</item>
<item>
<title>Artwork: bulldog</title>
<author>cult</author>
<category>3D Modelling / Figure</category>
<description>hello everyone... 
 
My first post to the world of gfx . 
 
 it&#039;s just a thought. 
 
 used max ,zbrush n Photoshop. 
 
 Surely ur views can help me to fix up the needed portions. 
 
the concept n work flow can be seen in Additional Downloads .</description>

<link>http://cult.gfxartist.com/artworks/132429</link>
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